It needed to play into the focus of the guild: Up above, I outlined three ways Dimir could win
[Activate:Main] [Activate:Main] You may rest this Character : Give up to 1 of your opponent's Characters -2 cost during this turn.
$0.39 Eldrazi Scion Token // Eldrazi Spawn Token (0003 // 0002) Modern Horizons 3 Commander Decks $0.69 Zombie Army Token Modern Horizons 3 $0.49 Treasure Token (0023) Final Fantasy $2.49 Jadar, Ghoulcaller of Nephalia Secrets of Strixhaven Commander Decks $0.99 Zombie Token // Elf Warrior Token (0003 // 0004) Lorwyn Eclipsed Commander Decks $5.99 Sephiroth, One-Winged Angel Emblem Final Fantasy $0.49 Accursed Marauder Modern Horizons 3 $0.79 Dreadhorde Invasion Aetherdrift Commander Decks $0.99 Shapeshifter Token // Salamander Warrior Token The Lost Caverns of Ixalan Commander Decks $0.99 Snake Token // Zombie Token (0011 // 0012) Secrets of Strixhaven Commander Decks $0.49 Snake Token // Myr Token (0010 // 0030) Tarkir: Dragonstorm Commander Decks $0.39 Faerie Token (0005) Lorwyn Eclipsed 0 results found
You can then play those cards later, which turns your Vampire Commanders into a massive source of card advantage
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Rootcast Apprenticeship and Verdant Command can each give you tokens, but also a ton of other modal utility