Like Morophon, the Boundless, this Orzhov card was designed to help generic typal strategies
Blinding Angel from way back in Nemesis has a combat damage trigger that can stop someone having a combat phase entirely
Thassa, Deep-Dwelling Creatures with enters the battlefield abilities are among the best in the game because of the immediate impact they have on the board
This card, Blanket of Night, would benefit a mono-black deck that aims to take advantage of the Swamp type for various synergies such as triggering landfall abilities or benefiting from cards that care about Swamps
This land lets you add three generic mana to your mana pool, with the extremely mild stipulation that you can only use the mana on artifacts
The average casual player isnt thinking that deep on math, other than how many lands they should run at minimum (always too few) and how many card draw spells or board wipes to run (again, usually too few)