Step 6: Ending Your Turn Click "End Turn" to manually end your turn Or click "Pass Turn" to pass (memory moves to 3 on opponent's side) Automatic: Your turn ends automatically if memory moves to 1+ on opponent's side after paying costs Tips & Tricks Hover over cards to see detailed card information (tooltips can be toggled on/off) Right-click cards in your hand to see card details Click security cards to reveal them (for testing purposes) Watch the memory gauge - if it goes positive, your turn ends
Becoming Mikey's main Digimon partner, Shoutmon's goal is to become Digimon King in order to better protect others, seeing the Code Crown fragments as a mean to fulfill his selfless desire
Illustration rare cards are alternate-art versions of common, uncommon, and rare Pokmon depicted with beautiful full-art foil illustrations that often showcase the characters personality or environment
No equivalent product exists in the English Pokemon TCG
The following images were shared to the magicTCG subreddit by Kousuke-kun
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