We had Devouring LightDevouring Light as a removal spell featuring the Convoke mechanic
#5: Sphinx of the Second Sun Deck Inclusions: 56,325 decks (1.46%) Sphinx of the Second SunSphinx of the Second Sun is an extremely powerful card that gives you an additional beginning phase after your postcombat main phase, which gives you an extra untap, upkeep, and draw step each turn
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Far from parasitized victims, these creatures would be humble farmers who tend colonies of tremendous mushrooms, lichens and algae - the "forests" of this setting - and become one with a godlike mycelial entity when their insect half finally passes on
Crackling Doom: a strong card
Blood Artist and Mayhem Devil are two of the most prominent examples since they become win conditions