The same logic applies to EX-era bulk (2003-2007) to a lesser extent
There's a new One Piece Card Game on the way and Bandai Namco has revealed the basics of the game, including some of the most important rules regarding deck building, resource management, and win conditions
And even though its visually appealing, it doesnt compromise on card capacity or protection, which makes it both beautiful and battle-ready
With Block Dragon, it was very pleasant to be able to grant resistance to the magnets and trigger the effect and use it according to the opponent's development (Konami feeling) This card itself doesn't have 1 turn, so depending on the build, isn't it pretty easy to target
I guess if youre a multi-millionaire/billionaire, collecting anything is just a way to spend excess money
Both identify cards quickly, but they work differently and excel in different situations