But from the day I made hybrid mana, I knew its true strength relied on the flexibility it provided as a tool
Front/Back: Major scuffing, heavy whitening, or creasing that does not break the face Edges/Corners: Extensive whitening
This happens even when the Location is empty Opponents can always challenge your Location cards, as they dont exert They take damage with counters just like Characters, and are banished when the damage reaches their Willpower stat You can move characters to a location by paying the Move cost
It will be put into its owner's graveyard after the free spell is cast
Both of those options are great for you, though on average the three tokens are probably better than drawing the card
For instance, Dusknoirs Sinister Hand Ability moves damage counters around, but it doesnt count as an attack