Once per turn, if your opponent activates a card or effect in response to your Spell or Trap Card (Quick Effect): Negate that activation, and if you do, destroy that card
C Common Talons of Shurilane X LIGHT Level 6 [ IllusionEffect ] ATK 2100 DEF 2050 If this card battles a monster, neither can be destroyed by that battle
The design space for this mechanic was much more limiting than cycling, because there were a lot fewer spell effects/creatures that naturally connected with the granting of +1/+1 counters
How much money has been lost
With massive dinosaurs, multiplying dinosaurs and even more dinosaurs, theres something to discover for every playstyle in The Lost Caverns of Ixalan
If you recall from my recent Modern Horizons 3, Top Ten (it's here -Top Ten Cards from Modern Horizons 3 | Article by Abe Sargent (coolstuffinc.com)) at my #2 spot was the Flare cycle, and I named Flare of Cultivation new Cultivate that can be free the clear best of the cycle