There are 5 colors in Magic: red (R), white (W), blue (U), green (G), and black (B)
[c]Odric, Lunarch Marshal[/c] [c]Mentor of the Meek[/c] [c]Duskwatch Recruit[/c] [c]Thraben Doomsayer[/c] [c]Devout Chaplain[/c] Not only that, but Sigarda gets additional tribal synergy in the form of cards like: [c]Gallows at Willow Hill[/c] [c]Angel of Glorys Rise[/c] [c]Bygone Bishop[/c] [c]Cathers Crusade[/c] [c]Archangel of Thune[/c] [c]Mikaeus, The Lunarch[/c] Finally, being in white and green, Sigarda Human Tribal also runs a couple of generally helpful cards
Bloodthirster also has flying and trample, meaning the six power it boasts can only be blocked by other flying creatures and those with reach, and any damage your opponent cant block goes through
While you don't get the most life from the Finks it comes in the perfect package for when you want life gain
But at least its got the morph ability to reduce its cost
With Fangorn in play, unspent green mana doesn't disappear as phases and turns end, bypassing the main limitation of adding mana to the mana pool