The second reason I think it makes Magic better is that it disrupts the expected flow of the game, it mixes it up and allows situations where turn two things are happening on turn one
In the matchups where presenting threat after threat after threat is going to be the avenue to victory, Find keeps the gas coming
[33] After ending his Battle Phase, Varis informed Playmaker and Ai that he intended to finish them off there and then
Lands you control don't untap during your next untap step
While Arkham Horror: Third Edition is hard and can be unrelenting at times, its rare that a game will be completely unwinnable, at least as long as you learn how to deal with certain situations and pick the right party
First, play Dockside Extortionist and make all those Treasure tokens, and then use some of those treasures to cast your second creature