Its main punishment is that your opponent gets to decide which one you get to put in your hand and which two go to the graveyard
Notably, Sagas use lore counters to track their progress, not time counters
Decks that run it tend to include 1 copy of the card
Despite being in White, you are able to pair this with Solemnity which will remove the flying counter on the creature that is recured, meaning you can recast it again
Sure, each card and type of card has certain conditions that you must meet before being able to play it, but there's no mana system in play, no lands you need to tap, and so on
And as a Combo deck the "drawback" of spells not being counterable works in your favor since nobody can counter you the turn you go off