Fortunately, Tarkir: Dragonstorm is all-in on the clans, giving them slightly new looks while maintaining their unique mechanics and identities
in many cards, you'll find effects disrupt the game's rules
Dovahkiin Team : None Posts : 1156 Duel Points : 100 Duel Season : 13-0-6 Duel Career : 43-0-27 YGOPro Name : Dovahkiin Subject: Re: Madolche deck profile (apr '14) Sun Feb 09, 2014 11:19 pm My point on Ragna Zero still stands , It's better in the meta game , Excalibur will get the attack boost for just your turn and it won't have as much pressure on your opponent as you think and vs someone who's good , it'll be easy to kill it but Ragna zero will have more pressure on the opponent(It's effect is a Quick effect) in case you haven't noticed xD , If you still want to stick with with Excalibur
Prioritize Smothering Tithe as your top-end engine, include 2-3 catch-up land effects, and fill the rest with efficient 2-mana rocks like Arcane Signet and Mind Stone
Once youve hit that death trigger four times in a turn, it transforms into Sephiroth, One-Winged Angel and turns your board into a life draining engine
A card that is only good in specific, rare situations isnt as strong as one that helps you every single game