find an easy test like a low shroud location or low fight enemy, attempt it and commit some combination of Watch This, Quick Thinking, Double or Nothing plus whatever cards you need to feel confident in over-succeeding, and then gain a bunch of extra actions and money and maybe a card if you had Pickpocketing or a Lucky Cigarette Case
A second advantage of having a low creature count is that your deck is configured in a way to make great use of symmetric effects
C Common Limiter Removal X SPELL Quick-Play Double the ATK of all Machine monsters you currently control, until the end of this turn
Later it was part of an even better card drawing engine known as Necropotence
With its "Crimson Dive" attack, it can do 300 damage to the opponent's active Pokemon
Thanks to this, even after six unique reprints, not including Secret Lair, its remarkably expensive still